[Technology 709] Re: handhelds and cell phonesSteve Quann steve_quann at worlded.orgThu Nov 16 12:54:47 EST 2006
Very good points, Barry. I know us teachers like to create/adapt content, but if good ready-made content were accessible via cellphones someday down the line when people had the proper cellphones capacity then what woudl y'all think? I can see a potential problem: Will there be a place for reading or will multimedia dominate? I still think one can read on these even though the screen is narrow. After all newspaper columns are even narrower. Steve Quann World Education 44 Farnsworth Street Boston, MA 617.482.9485 >>> "Bakin, Barry" <barry.bakin at lausd.net> 11/16/2006 11:09 AM >>> I think the main issue that any instructor would want to carefully examine is the potential audience for the lessons they create and the learning gains they would predict for that audience versus the time and effort necessary to produce the content. I spend a lot of time providing content and exercises that I deliver to my students via email on a regular basis, but I provide email accounts via gaggle.net for each of my students and if they don't have a computer at home they have the opportunity to check their email and do their assignments in class. While not every student does every assignment, enough of them do so I feel the time I expend on the effort to provide the accounts and produce the assignments is worthwhile. I do know that I occasionally see an iPod (maybe one a semester belonging to the youngest students) but I'm not ready at this point to devote the development time necessary to something that will only possibly be used by one or two students at the most. This calculation of course would be different for each instructor and or institution. The other issue that instructors considering developing content for handhelds and cellphones would want to carefully examine is mating appropriate content to this delivery system. Certain types of practices and assignments might just not be viewable or usable optimally on a "micro" screen while others might be fine. Deciding which types of assignments and content work best might take a lot of trial and error. That experimentation might take a lot of time and effort bringing the individual practitioner back to the calculation posed in the first paragraph above. On the other hand, where would we be with current practices using computer assisted language learning if the first CALL pioneers didn't devote excessive amounts of time to the first lessons that were probably only usable by a handful of students ten or fifteen years ago? Recall also, that most of the first computer-based lessons were simply static worksheets converted to a computer screen and did not begin to fully utilize the full capabilities of computer-based delivery until much later. Barry Bakin Pacoima Skills Center Division of Adult and Career Education Los Angeles Unified School District -----Original Message----- From: technology-bounces at nifl.gov on behalf of Steve Quann Sent: Thu 11/16/2006 7:38 AM To: technology at nifl.gov Subject: [Technology 705] Re: handhelds and cell phones Thank you Tina, Susan, and David: So what do other folks on the list think? Does this have legs? I think most us see that there might be potential here, but what are the drawbacks? The one I hear most is the size/viewing issue -mostly from non-users. But I have to say as I walked down the aisle of the train this a.m. and saw someone viewing a video on an Ipod, it looked pretty clear and manageable to me. Steve Quann World Education 44 Farnsworth Street Boston, MA 617.482.9485 >>> <Tina_Luffman at yc.edu> 11/15/2006 12:45 PM >>> Hi everyone, Steck Vaughn has come out with a handheld GED Study Buddy. This tool looks interesting for the new generation of students who are so geared to play with Game Boys and other video game units. These handhelds use cartridges for the 5 subjects of the GED exam. The cost is not cheap*, but if a program has money, I am sure these little units will engage younger students more than books. I have not seen any of these Study Buddies other than in the catalog, so I cannot comment on the content. *399/device, 50/cartridge Thanks, Tina Tina Luffman Coordinator, Developmental Education Verde Valley Campus 928-634-6544 tina_luffman at yc.edu -----technology-bounces at nifl.gov wrote: ----- To: "The Technology and Literacy Discussion List" <technology at nifl.gov> From: "Mariann Fedele" <MariannF at lacnyc.org> Sent by: technology-bounces at nifl.gov Date: 11/14/2006 09:32PM Subject: [Technology 700] handhelds and cell phones Hi Steve and all, Great question, although using handhelds is a promising practice I haven't heard of examples of them in the adult literacy field. Does anyone on the list have experience using handhelds for instruction with adult literacy students, with other student populations? Regards, Mariann From: technology-bounces at nifl.gov on behalf of Steve Quann Sent: Mon 11/13/2006 8:43 PM To: technology at nifl.gov Subject: [Technology 698] Re: Video games and education Hi Marian, This makes me think of asking if you or anyone on the list know if anyone is doing anything with handhelds, cellphones games or not. I know David Rosen posted a site from England that was. Any signs of it in the adult literacy field? Steve Quann World Education >>> "Marian Thacher" <mthacher at otan.us> 11/13/06 11:52 AM >>> I wanted to share this exchange from the California adult ed tech mentor list, as I'm wondering if others are using or thinking about using video games and web sites like Second Life in instruction. Marian Thacher Outreach and Technical Assistance Network P.O. Box 269003 Sacramento, CA 95826-9003 (916) 228-2597 www.otan.us ~~~~~~~~~~~~~~ In response to "merging games with learning", there is a website ([ http://www.brainmeld.org ]www.brainmeld.org) in which one of my professors from National University runs. It contains teacher guides to using certain games in the classroom. These guides contain state standards, goals and objectives to using the games. My professor has published the teachers' guide that I wrote for high school Economics. It's called "Create the Empire of your Dreams". There are teacher guides for younger students as well. I thought some of you would enjoy looking through this website. Ronda Rafidi Marian Thacher <mthacher at otan.us> wrote: Has anyone played around with Second Life [[ http://secondlife.com/ ] http://secondlife.com/ ]? It's a virtual world, totally constructed by the "residents." Talk about social networking sites! I haven't really used it, and I don't have time to figure out how to build a bunch of 3D stuff, but it sounds like great fun if you have time, and I've been watching for educational applications, so if you're interested in such things, here is an article about a couple of education organizations that are actually doing things like holding a virtual summer camp on a private island in Second Life! The School of Second Life By Wagner James Au For those who grew up on computer and video games over the past thirty years, it's no surprise that games have become a full-fledged educational tool, merging play with learning in a way that speaks to the digital generation's technical literacy. Adding heft to this development, the Federation of American Scientists recently published the results of a year-long study suggesting that games have the power to teach analytical skills, team building, and problem solving on the fly. Among the most powerful platforms for game-based teaching is Second Life, a virtual world superficially similar to online role-playing games such as World of Warcraft or Sims Online but embedded with numerous features that can make it an ideal pedagogical resource. Read the article at [ http://www.edutopia.org/1709 ] http://www.edutopia.org/1709 ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology ---------------------------------------------------- National Institute for Literacy Technology and Literacy mailing list Technology at nifl.gov To unsubscribe or change your subscription settings, please go to http://www.nifl.gov/mailman/listinfo/technology
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